Project Wingman-GOG UPD
When Microsoft was our publisher they were pushing us to cut tons of features because it would have added to the testing time of the project. The team disagreed and Tom and I added all of them back into the game, which in our opinion added so much more depth to the project. Things like Fleet Admirals, and varied debris types, all crucial to a large game where you could have your attentions focused elsewhere and needed those features to help you play the game as designed.
Project Wingman-GOG
Seen from the perspective of today, a project like this one seems almost surreal. At what other moment in history could a complete neophyte like Chris Roberts have found himself behind the camera directing veteran Hollywood talent who had previously worked under the likes of George Lucas and Stanley Kubrick? It was truly a strange time. 041b061a72